Atk Atk Spd Crit Crit Dmg King%27s Raid
Posted : admin On 27.12.2020After clearing Chapter 1 Normal Mode you will get a 2 Star Hero Ticket. For most people this will be their first hero. Before choosing what to pick, you should decide on what kind of team you are going to make(for start), magic or physical?
Let’s take a look to the heroes included in the ticket, shall we?
- 47423 ATK Upon a Crit Hit, ATK Spd is increased by 240 for 10 sec, and for the duration of skill, each auto attack fires an arrow that deals extra 120% P.DMG. ★★ 56046 ATK Upon a Crit Hit, ATK Spd is increased by 280 for 10 sec, and for the duration of skill, each auto attack fires an arrow that deals extra 140% P.DMG.
- Chant of Fury 2 - Atk. +33% Chant of Predator 1 - Critical +20% Chant of Predator 2 - Critical +25% Chant of Predator 3 - Critical +30% Chant of Rage 1 - Critical Damage +30% Chant of Rage 2 - Critical Damage +40% Chant of Rage 3 - Critical Damage +50% Chant of Revenge 1 - Reflect 10% of melee range physical damage back on the attacker.
- Crypt-King Graal Skills. Brittleness Bane ATK Attacks 1 enemy. Has a 60% chance of placing a 50% Decrease ATK debuff for 2 turns. Level 2: Damage +5%.
- Enchantment level Effect +1 Stun/ Mental/ Knockback/ Knockdown/ Aerial Yoke Attack Success and Resistance +15%, CHA/ LUC +1, Atk./ Casting Spd. Accuracy +3, Speed +1, Skill Power +3%, Normal/ P./ M. Skill Critical Damage +5%, Damage to immobilized target +1%, All Defense Attribute +10.
- The more atk you have, the better crit damage is. The more crit damage you have, the better attack is. General rule is atk is usually better except for knights and characters with really low attack scaling on skills cough cough viska level 1.
- Crit Chance rises by 15% and Crit DMG rises by 30%. ATK Spd boost of 200 is added to the effect. King's Raid Wiki is a FANDOM Games Community.
First, let’s divide the heroes into categories: (Check “Abbreviations” post for the terms used here //work in progress//)
Only available as a reward for fighting the Clan Boss (Demon Lord), the Cruel Artifact set is a mix of Offense (2) and Savage (4) Sets, both increasing the Attack power of the Champion earing it, and granting them an additional damage boost via ignoring enemy Defense.
CC:
Gau – Works for both magic and physical teams.
Lakrak – Once the “CC King”(?). Get Miruru instead.
Miruru – Good for physical teams, every single skill does CC and she got AMP with her UW.
Loraine – Good for magic teams, basically Miruru, but, magic DMG.
Main DPS:
Selene – Physical DPS, she kinda relies on enemy positioning to be effective.
Epis – Magic DPS, strong nuke potential. If you can get Mirianne, get Mirianne instead.
Reina – Physical DPS, build CRIT and spam S1, that simple.
PVP:
Dimael – The only use I can think of is for PVP, but, you can pick anything else and still perform better.
Demia – Strongest PVP tank in the game(with her T5 Dark).
Support:
Kaulah – Strong support, if you decide to get let’s say, Aisha or Selene as your main DPS, keeping Frey would be recommended.
Now that the basic description is done, how about a Pros/Cons list?
Gau:
Stun demonstration:
Pros:
- High CC
- AoE ATK buff and Cleanse
- Not UW reliant
- Can be used pretty much everywhere
- Can tank if built properly
Cons:
- Low DMG output
- High CD on S3
- NOT AUTO FRIENDLY
Lakrak:
Pros:
- CC on all skills
- AMP
/kodi-xbmc-android-app-download.html. Cons:
- Low DMG
- Nothing better compared to Miruru
Miruru:
Pros:
- AoE DMG and CC on all skills
- UW AMP with 50% chance
- Decent DPS(when fighting groups)
Cons:
- UW reliant
- UW is kinda RNG based
- Slow DPS
Lorraine:
Stun demonstration:
Pros:
- Can be used as a Main DPS
- Decent CC
- Self AMP
- Enemy Cleanse
Cons:
- Uses stacks in order to CC
- UW reliant in order to become a Main DPS
- T3 is required in order to Cleanse
Selene:
Pros:
- Her S3 works great in PVP
- Decent AoE DMG
- Can be used everywhere
- High single nuke potential
Cons:
- UW reliant
- No debuffs
Epis:
Pros:
- Decent AoE
- Incredible self-sustain
- Single target nuke that ignores DEF
- M.AMP
- One of the best M.DPS units in the game
- Decent PVP unit
Cons:
- Like most Main DPS, she’s UW reliant
- No CC
- Can kinda kill herself after using S2
- Needs T3/+ in order to be effective on PVP
Reina:
Pros:/active-cline-cccam-italy.html.
- High single target DMG
- Low mana costs
- She’s immune to DMG when using her DPS skill
- High CRIT/CRIT DMG
Atk Atk Spd Crit Crit Dmg King 27s Raid 3
Cons:
- 0 AoE
- Despite being an assassin, she can’t really assassinate
- NOT AUTO FRIENDLY
- UW reliant
Dimael:
Pros:
- Decent CC
- M.AMP
Cons:
- Low DMG
- UW reliant
Demia:
Pros:
- Can draw backline DPS to front
- Decent CC
- Boosts party’s P.DEF and P.BLOCK
- Best PVP tank
- Not UW reliant
Cons:
- Lowest DMG in the game
- Needs T5 in order to be 100% effective
- High mana costs
Kaulah:
Atk Atk Spd Crit Crit Dmg King 27s Raid Guide
Pros:
- ATK, ATK SPD and CRIT buff
- Good CC
- Good HoT
- Can be used pretty much everywhere
Cons:
- RNG based UW
- RNG CC
Atk Atk Spd Crit Crit Dmg King 27s Raid 2
Now, just a reminder: I write these guides based on my personal opinion, so, if I say that for example, Demia is bad on PVE content, it means that I wouldn’t use her on PVE.
Atk Atk Spd Crit Crit Dmg King 27s Raid Bis
Take everything written here with a grain of salt.
Joia | Descrição da Joia | Grade | M. Def. | Como Obter |
Blessed Earring of Antharas | Produces the following effects: MP +90, increases Resistance to earth attacks by 30, Resistance to sacred attacks by 30, Resistance to bleeding by 80, P. Def. by 15%, M. Def. by 15%, increase in resistance to stun/silence by 60 and increase 10% in the amount of heal. Decreases MP consumption by 5% and restores HP by using some of the damage inflicted upon an enemy by 4. If a character wears two identical earrings, the effect of only one earring will be applied. | S | 170 | NPC Converter. |
Earring of Antharas | Produces the following effects: MP +31, increases Resistance to earth attacks by 15, Resistance to bleeding by 80, P. Def. by 5%, M. Def. by 5%, increase in resistance to stun/silence by 60 and increase 10% in the amount of heal. Decreases MP consumption by 5% and restores HP by using some of the damage inflicted upon an enemy by 4. If a character wears two identical earrings, the effect of only one earring will be applied. | S | 71 | Raid Boss Antharas. |
Lesser Earring of Antharas | Produces the following effects: MP +31, increases Resistance to earth attacks by 8, Resistance to bleeding by 40, P. Def. by 3%, M. Def. by 3%, increase in resistance to stun/silence by 30 and increase 5% in the amount of heal. Decreases MP consumption by 3% and restores HP by using some of the damage inflicted upon an enemy by 2. If a character wears two identical earrings, the effect of only one earring will be applied. | S | 71 | Elite Box. |
Blessed Ring of Baium | Produces the following effects: MP +52, Increases resistance to poison attacks by 80, resistance to hold attacks by 60, Accuracy by 4, Critical damage by 17%, Atk. Speed by 10% and Casting Spd. by 7%. If a character wears two identical rings, only the effect of one ring will be applied. | S | 79 | NPC Converter. |
Ring of Baium | Produces the following effects: MP +21, Increases resistance to poison attacks by 80, resistance to hold attacks by 60, Accuracy by 2, Critical damage by 15%, Atk. Speed by 4% and Casting Spd. by 4%. If a character wears two identical rings, only the effect of one ring will be applied. | S | 48 | NPC Ekans. |
Lesser Ring of Baium | Produces the following effects: MP +21, Increases resistance to poison attacks by 40, resistance to hold attacks by 30, Accuracy by 2, Critical damage by 8%, Atk. Speed by 2% and Casting Spd. by 2%. If a character wears two identical rings, only the effect of one ring will be applied. | S | 48 | Raid Boss Baium. |
Blessed Ring of Queen Ant | Produces the following effects: MP +52, Increases resistance to poison attacks by 60, resistance to hold attacks by 40, Accuracy by 2, Critical damage by 17%, Critical Rate by 20%, Magic damage Critical Rate by 20%. If a character wears two identical rings, only the effect of one ring will be applied. | B | 79 | NPC Converter. |
Ring of Queen Ant | Produces the following effects: MP +21, Increases resistance to poison attacks by 60, resistance to hold attacks by 40, Accuracy by 2, Critical damage by 15%, Critical Rate by 10%, Magic damage Critical Rate by 10%. If a character wears two identical rings, only the effect of one ring will be applied. | B | 48 | Raid Boss Queen Ant. |
Lesser Ring of Queen Ant | Produces the following effects: MP +21, Increases resistance to poison attacks by 30, resistance to hold attacks by 20, Accuracy by 2, Critical damage by 8%, Critical Rate by 5%, Magic damage Critical Rate by 5%. If a character wears two identical rings, only the effect of one ring will be applied. | B | 48 | Elite Box. |
Blessed Earring of Orfen | Produces the following effects: MP +1681, increases Resistance to bleeding by 40 and increase healing from heal spells by 65%. Decreases MP consumption in magic skills by 25% and decrease 15% in reuse delay magic skills. If a character wears two identical earrings, the effect of only one earring will be applied. | A | 118 | NPC Converter. |
Earring of Orfen | Produces the following effects: MP +1031, increases Resistance to bleeding by 40 and increase healing from heal spells by 30%. Decreases MP consumption in magic skills by 5% and decrease 5% in reuse delay magic skills. If a character wears two identical earrings, the effect of only one earring will be applied. | A | 71 | Raid Boss Orfen. |
Lesser Earring of Orfen | Produces the following effects: MP +531, increases Resistance to bleeding by 20 and increase healing from heal spells by 15%. Decreases MP consumption in magic skills by 3% and decrease 3% in reuse delay magic skills. If a character wears two identical earrings, the effect of only one earring will be applied. | A | 71 | Elite Box. |
Blessed Earring of Zaken | Produces the following effects: MP +68, increases Resistance to bleeding by 60, resistance to stun/silence by 40, Resistance to dark attacks by 15, P. Atk. by 7%, M. Atk. by 7%, increase healing from heal spells by 15% and restores HP by using some of the damage inflicted upon an enemy by 4. If a character wears two identical earrings, the effect of only one earring will be applied. | S | 94 | NPC Converter. |
Zaken's Earring | Produces the following effects: MP +31, increases Resistance to bleeding by 60, resistance to stun/silence by 40, P. Atk. by 2%, M. Atk. by 4%, increase healing from heal spells by 10% and restores HP by using some of the damage inflicted upon an enemy by 4. If a character wears two identical earrings, the effect of only one earring will be applied. | S | 71 | Raid Boss Zaken. |
Lesser Earring of Zaken | Produces the following effects: MP +31, increases Resistance to bleeding by 30, resistance to stun/silence by 20, P. Atk. by 2%, M. Atk. by 2%, increase healing from heal spells by 5% and restores HP by using some of the damage inflicted upon an enemy by 2. If a character wears two identical earrings, the effect of only one earring will be applied. | S | 71 | Elite Box. |
Blessed Necklace of Valakas | Produces the following effects: MP +121, HP +625, increases Resistance to fire attacks by 15, Resistance to sleep attack by 80, P. Atk. by 10%, M. Atk. by 20%, and magic damage critical rate by 120%. Decreases skill re-use time by 10%. Redirects some of the physical damage received back upon an enemy by 5. | S | 226 | NPC Converter. |
Necklace of Valakas | Produces the following effects: MP +42, HP +445, increases Resistance to fire attacks by 15, Resistance to sleep attack by 80, P. Atk. by 7%, M. Atk. by 12%, and magic damage critical rate by 100%. Decreases skill re-use time by 10%. Redirects some of the physical damage received back upon an enemy by 5. | S | 95 | Raid Boss Valakas. |
Lesser Necklace of Valakas | Produces the following effects: MP +42, HP +245, increases Resistance to fire attacks by 8, Resistance to sleep attack by 40, P. Atk. by 5%, M. Atk. by 6%, and magic damage critical rate by 50%. Decreases skill re-use time by 5%. Redirects some of the physical damage received back upon an enemy by 3. | S | 95 | Elite Box. |
Necklace of Zakaron | Produces the following effects: MP +350, Increases resistance to Mental attacks by 30, resistance to hold attacks by 10, resistance to water/wind attacks by 10, resistance to dark attacks by 20, Accuracy by 3, P. Atk. by 5%, Shield Defense Rate by 20, restores HP by using some of the damage inflicted upon an enemy by 10 and redirects some of the physical damage received back upon an enemy by 5. Decreases resistance to holy attacks by 10. | S | 96 | Raid Boss Zakaron. |
Ring of Core | Produces the following effects: MP +21, Increases Critical Dmg. by 15%, Atk. Spd. by 15%, Casting Spd. by 10% and Increases Max. HP/MP by 10%. Decreases PvP Damage by 100%. If a character wears two identical rings, only the effect of one ring will be applied. | A | 48 | Raid Boss Core. |